Skin Gibberer

Skin Gibberer                                                                   CR 1/2

XP 400

CN Tiny Humanoid (Goblinoid)

Init +2; Senses  Perception +0

DEFENSE
AC 14, touch 14, flat-footed 12 (+2 size, +2 Dex)

hp 7 (2d8-2)

Fort -1, Ref +5, Will +0

OFFENSE
Speed 15 ft.

Melee bite +3 (1d3+0)

Space 2-1/2 ft.; Reach 2-1/2 ft.

STATISTICS
Str 10, Dex 14, Con 8, Int 6, Wis 10, Cha 6

Base Atk +1; CMB -1; CMD 11

Languages Goblin (cannot speak)

SQ Humanoid Traits

SPECIAL ABILITIES
Humanoid Traits

A humanoid usually has two arms, two legs, and one head, or a human-like torso, arms, and a head. humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They are usually Small or Medium (with the exception of giants). Every humanoid creature also has a specific subtype to match its race, such as human, dark folk, or goblinoid.

-Humanoids breathe, eat, and sleep.

ECOLOGY
Environment: Any Coastal

Organization: Few (3-4), Several (4-9) or Horde (10-20)

Treasure: Incidental

These small purple creatures have messy black hair and support their weight on their knuckles and feet much like a gorilla except that they are tiny. By their selves they arent much of a threat, but in large numbers they can overwhelm. They can be found further from the coast than most coastal enemies, but they tend to stay near coastal regions none-the-less.