Tengu Sogekihei

Tengu Sogekihei CR 13

XP 25,600

Tengu ranger (ilsurian archer) 14 (Pathfinder RPG Bestiary 263, Weapon Master's Handbook 6)

N Medium humanoid (tengu)

Init +5; Senses low-light vision; Perception +23

Defense

AC 19, touch 17, flat-footed 14 (+2 deflection, +5 Dex, +2 natural)

hp 154 (14d10+14)

Fort +14, Ref +19, Will +13

Defensive Abilities evasion

Offense

Speed 30 ft.

Melee bite +15 (1d3+13)

Ranged mwk whipwood composite longbow +25/+20/+15 (1d8+19/×3)

Special Attacks combat style (archery), favored enemies (constructs +4, dragons +4, humans +2)

Statistics

Str 22, Dex 21, Con 10, Int 12, Wis 18, Cha 11

Base Atk +14; CMB +20; CMD 37

Feats Clustered ShotsUC, Endurance, Improved Precise Shot, Improved Snap ShotUC, Manyshot, Overwatch Style, Overwatch Tactician, Pinpoint Targeting, Point-Blank Shot, Precise Shot, Rapid Shot, Snap ShotUC, Weapon Focus (longbow), Weapon Focus (longsword)

Skills Acrobatics +19, Fly +19, Knowledge (geography) +18, Perception +23, Stealth +24, Survival +21; Racial Modifiers +2 Perception, +2 Stealth

Languages Common, Tengu

SQ camouflage, favored terrains (forest +4, mountainous +4, urban +2), gifted linguist, hunter's bond (companions), iomedae's influence, pinpoint targeting, swordtrained, vicious aim, woodland stride

Other Gear mwk whipwood composite longbow (+6 Str), bracers of archery, greater

Special Abilities

Camouflage (Ex) Can use the Stealth skill in favored terrain, even without cover/concealment.

Clustered Shots Total damage from full-round ranged attacks before applying DR

Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.

Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.

Favored Enemy (Constructs +4) (Ex) +4 to rolls vs. Favored Enemy (Constructs) foes.

Favored Enemy (Dragons +4) (Ex) +4 to rolls vs. Favored Enemy (Dragons) foes.

Favored Enemy (Humans +2) (Ex) +2 to rolls vs. Favored Enemy (Humans) foes.

Favored Terrain (Forest +4) (Ex) +4 to rolls when in Favored Terrain (Forest).

Favored Terrain (Mountain +4) (Ex) +4 to rolls when in Favored Terrain (Mountain).

Favored Terrain (Urban +2) (Ex) +2 to rolls when in Favored Terrain (Urban).

Gifted Linguist Tengus gain a +4 racial bonus on Linguistics checks, and learn two languages each time they gain a rank in Linguistics rather than one language.

Hunting Companions (4 rounds) (Ex) Grant half favored enemy bonus to allies in 30' as move action.

Improved Precise Shot Ignore AC bonuses and miss chance from anything less than total cover/concealment.

Improved Snap Shot You threaten an additional 5 feet with Snap Shot

Iomedae's Influence (Ex) Gain Weapon Focus (longsword) as a bonus feat.

Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.

Manyshot You can shoot two arrows as the first attack of a full attack action.

Overwatch Style (Longbow) Ready 2 ranged attacks with separate trigger events with chosen weapon at -2 penalty.

Pinpoint Targeting Standard action (may not move this round): target of your ranged attack loses armor, natural armor and shield bonuses to AC.

Pinpoint Targeting (Ex) Gain Pinpoint Targeting as a bonus feat.

Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.

Precise Shot You don't get -4 to hit when shooting or throwing into melee.

Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.

Snap Shot Threaten squares within 5 feet of you when wielding a ranged weapon

Swordtrained Tengus are automatically proficient with swordlike weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).

Vicious Aim +4 (Ex) Bonus to ranged weapon attacks & damage equal to half highest favored enemy bonus.

Woodland Stride (Ex) Move through undergrowth at normal speed.