Sleepless Soldier

Sleepless Soldier      CR 16

XP 76,800

Bodak fighter (sensate) 8 (Pathfinder RPG Bestiary 2 48, Pathfinder RPG Occult Adventures 118)

CE Medium undead (extraplanar)

Init +11; Senses darkvision 60 ft.; Perception +22

Defense

AC 28, touch 13, flat-footed 25 (+7 armor, +2 Dex, +1 dodge, +8 natural)

hp 276 (18 HD; 10d8+8d10+116)

Fort +14, Ref +12, Will +10; +2 to saves vs. sonic effects, figments, glamers, patterns, gaze attacks, and scent-based attacks

Defensive Abilities improved uncanny dodge; DR 10/cold iron; Immune electricity, undead traits; Resist acid 10, fire 10

Weaknesses vulnerable to sunlight

Offense

Speed 20 ft. (15 ft. in armor)

Melee +1 unholy nodachi +30/+25/+20 (1d10+21/15-20 plus 2d6 vs. good) or


 * 2 slams +23 (1d8+6)

Special Attacks death gaze

Statistics

Str 34, Dex 24, Con —, Int 6, Wis 13, Cha 20

Base Atk +15; CMB +27; CMD 45

Feats Cleave, Dodge, Greater Weapon Focus (nodachi), Improved Critical (nodachi), Improved Initiative, Mobility, Power Attack, Pushing AssaultAPG, Shield Of SwingsAPG, Surprise Follow-throughARG, Toughness, Weapon Focus (nodachi), Weapon Focus (slam), Weapon Specialization (nodachi)

Skills Acrobatics +3 (-5 to jump), Intimidate +13, Perception +22, Stealth +11

Languages Common

SQ centered senses +1

Other Gear +1 gold plated four-mirrorUC, +1 unholy nodachiUC

Special Abilities

Centered Senses +1 (move action) (Su) +1 insight bonus on attack rolls, weapon damage rolls, and Will saves when centered.

Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.

Damage Reduction (10/cold iron) You have Damage Reduction against all except Cold Iron attacks.

Darkvision (60 feet) You can see in the dark (black and white vision only).

Death Gaze (DC 20) (Su) 1d4 negative levels, 30 feet; Fortitude DC 18 negates. The save DC is Charisma-based. A humanoid slain by a bodak's death gaze rises as a bodak 24 hours later. This is a death effect.

Energy Resistance, Acid (10) You have the specified Energy Resistance against Acid attacks.

Energy Resistance, Fire (10) You have the specified Energy Resistance against Fire attacks.

Immunity to Ability Drain Immunity to ability drain

Immunity to Bleeds You are immune to bleeds.

Immunity to Death Effects You are immune to death effects.

Immunity to Disease You are immune to diseases.

Immunity to Electricity You are immune to electricity damage.

Immunity to Energy Drain Immune to energy drain

Immunity to Exhausted You are immune to the exhausted condition.

Immunity to Fatigue You are immune to the fatigued condition.

Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects.

Immunity to Nonlethal Damage You are immune to Nonlethal Damage

Immunity to Paralysis You are immune to paralysis.

Immunity to Physical Ability Damage Immune to ability damage to your physical abilities.

Immunity to Poison You are immune to poison.

Immunity to Sleep You are immune to sleep effects.

Immunity to Stunning You are immune to being stunned.

Improved Uncanny Dodge (Lv >=12) (Su) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 12+.

Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.

Power Attack -4/+8 You can subtract from your attack roll to add to your damage.

Pushing Assault If you are wielding a weapon in two hands, push the target 5' back instead of dealing power attack damage.

Shield of Swings During a full-round attack with a 2-handed weapon, you may halve your damage to gain +4 AC and CMD until the beginning of your next turn.

Surprise Follow-Through When you are using Cleave, your second foe is denied its Dex bonus.

Undead Traits Undead have many immunities and use Cha in place of a Con for all effects.

Vulnerable to Sunlight (Ex) Bodaks loathe sunlight, for its merest touch burns their impure flesh. Each round of exposure to direct sunlight deals 2d6 points of damage to a bodak.