Spirit of Amaterasu

Spirit of Amaterasu CR 20

XP 307,200

Spirit of amaterasu

LG Medium outsider (incorporeal, kami)

Init +10; Senses darkvision 60 ft.; Perception +39

Defense

AC 37, touch 37, flat-footed 27 (+12 deflection, +10 Dex, +5 enhancement)

hp 456 (24d10+216)

Fort +22, Ref +31, Will +32

Defensive Abilities incorporeal; Immune bleed, light effects, mind-affecting effects, petrification, polymorph; Resist acid 10, electricity 30, fire 30; SR 32

Offense

Speed 30 ft., fly 60 ft. (good)

Melee bite +39 (2d8+20)

Sorcerer Spells Known (CL 24th; concentration +36)


 * 0 (at will)—arcane mark, dancing lights, detect fiendish presence, detect magic, disrupt undead, flare (DC 23), jolt[UM], light, prestidigitation


 * 1 (9/day) —flare burst (DC 24), mage armor, magic aura, mindlink, vanish (DC 23)
 * 2 (9/day) —burst of radiance (DC 25), dust of twilight (DC 24), hypnotic pattern (DC 24), protective penumbra (DC 25), twilight haze
 * 3 (9/day) —blacklight (DC 26), daylight, lightning bolt (DC 26), stolen light (DC 25),
 * 4 (9/day) — fire shield, rainbow pattern (DC 26), symbol of revelation, wandering star motes (DC 26)
 * 5 (8/day) —firebird, lightning arc (DC 28), overland flight, permanency
 * 6 (8/day) —chains of light (DC 28), greater dispel magic, true seeing
 * 7 (8/day) —fireband (DC 29), limited wish, lunar veil (DC 29)
 * 8 (8/day) —prismatic wall, scintillating pattern, sunburst (DC 31)
 * 9 (7/day) —fiery body, prismatic sphere, ride the lightning

Statistics

Str —, Dex 31, Con 26, Int 22, Wis 34, Cha 35

Base Atk +24; CMB +34; CMD 56 (60 vs. trip)

Feats Empower Spell, Greater Spell Penetration, Maximize Spell, Ordered Mind, Quicken Spell, Spell Focus (evocation), Spell Penetration, Totem Spirit - Sklar-quah (sun Clan)ISWG, Toughness, Unforgotten, Virtuous Creed (protection), Weapon Finesse

Skills Acrobatics +39, Diplomacy +36, Fly +41, Knowledge (arcana) +33, Knowledge (nature) +33, Knowledge (religion) +33, Perception +39, Spellcraft +33, Stealth +37

Languages Common, Kami, Tengu; telepathy (1 mile)

SQ death throes, merge with ward

Special Abilities

Darkvision (60 feet) You can see in the dark (black and white only).

Death Throes (Su) On death, deal 75 dam (half fire/half holy) in 50 ft (Ref half).

Empower Spell Numeric effects of a spell are increased 50%. +2 Levels.

Energy Resistance, Acid (10) You have the specified Energy Resistance against Acid attacks.

Energy Resistance, Electricity (30) You have the specified Energy Resistance against Electricity attacks.

Energy Resistance, Fire (30) You have the specified Energy Resistance against Fire attacks.

Flight (60 feet, Good) You can fly!

Immunity to Bleed You are immune to bleed.

Immunity to Critical Hits You are immune to Critical Hits

Immunity to Light Effects Immune to light effects.

Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects.

Immunity to Petrification You are immune to Petrification.

Immunity to Polymorph You are immune to Polymorph effects.

Immunity to Precision Damage You are immune to Precision Damage

Incorporeal (Ex) You aren't quite here.

Maximize Spell All variable effects of a spell are maximized. +3 Levels.

Merge with Ward (Su) Enter into adjacent ward to share senses but otherwise only able to emerge.

Ordered Mind +5 DC to ID spell, use same school spell of equal/higher level to counterspell.

Quicken Spell Cast a spell as a swift action. +4 Levels.

Spell Focus (Evocation) Spells from one school of magic have +1 to their save DC.

Spell Resistance (32) You have Spell Resistance.

Telepathy (1 mile) (Su) Communicate telepathically if the target has a language.

Unforgotten (Completed) Reduce any nonlethal damage you take by 1 point, to a minimum of 1 point.

Virtuous Creed (Protection) +4 bonus to ally's AC when using Aid Another action.