Flesh Mage

Flesh Mage      CR 1/2

Ratfolk zombie sorcerer 3 (Pathfinder RPG Advanced Race Guide 150, Pathfinder RPG Bestiary 288)

NE Small undead

Init +4; Senses darkvision 60 ft.; Perception +2

Defense

AC 16, touch 15, flat-footed 12 (+4 Dex, +1 natural, +1 size)

hp 38 (4 HD; 3d6+1d8+4)

Fort +1, Ref +5, Will +5

DR 5/slashing; Immune undead traits

Offense

Speed 20 ft.

Melee slam +6 (1d4+6)

Sorcerer Spells Known (CL 3rd; concentration +3)


 * 0 (at will)—acid splash, bleed (DC 10), detect poison, jolt[UM], ray of frost


 * 1 (5/day) —corrosive touch, mage armor, magic missiles
 * Bloodline Pestilence

Statistics

Str 18, Dex 18, Con —, Int —, Wis 10, Cha 10

Base Atk +1; CMB +4; CMD 18

Feats Toughness

Skills Acrobatics +4 (+0 to jump), Perception +2; Racial Modifiers +2 Perception

Languages Common

SQ staggered

Special Abilities

Damage Reduction (5/slashing) You have Damage Reduction against all except Slashing attacks.

Darkvision (60 feet) You can see in the dark (black and white vision only).

Staggered (Ex) Make only a single move or a single attack action each round.

Undead Traits Undead have many immunities and use Cha in place of a Con for all effects.

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