Bakeneko Onmyodo

Bakeneko Onmyodo CR 3

XP 800

Bakeneko sorcerer 4

N Small humanoid (catfolk, changeling)

Init +2; Senses Perception -1

Defense

AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)

hp 32 (4d6+8)

Fort +4, Ref +5, Will +5

Defensive Abilities cornered fury, fated (+1)

Offense

Speed 30 ft., climb 20 ft.

Melee (M) ember staff +0 (1d6-1)

Bloodline Spell-Like Abilities (CL 4th; concentration +10)


 * 9/day—touch of destiny (+2)

Sorcerer Spells Known (CL 4th; concentration +10)


 * 2nd (5/day)—molten orb[ACG]


 * 1st (8/day)—alarm, bewilder (DC 18), force armor, lucky number


 * 0 (at will)—acid splash, dancing lights, ghost sound (DC 16), haunted fey aspect[UC], penumbra[UM], ray of frost


 * Bloodline Destined

Statistics

Str 9, Dex 14, Con 12, Int 12, Wis 8, Cha 23

Base Atk +2; CMB +0; CMD 12

Feats Combat Casting, Eschew Materials, Spell Focus (enchantment), Weapon Finesse

Skills Climb +7, Fly +11, Intimidate +13, Spellcraft +8

Languages Catfolk, Chemical Communication, Common

SQ arcane focus, bloodline arcana (gain luck bonus on saves when casting personal-range spells), deep magic

Combat Gear ember staffACG

Special Abilities

Arcane Focus (Ex) +2 to concentration checks to cast arcane spells defensively.

Bloodline Arcana: Destined (Ex) When you cast a Personal spell, gain a save bonus of its level for 1 round.

Climbing (20 feet) You have a Climb speed.

Combat Casting +4 to Concentration checks to cast while on the defensive.

Cornered Fury (Ex) When at less than ½ Hp with no ally in 30 ft, gain +2 to att and AC.

Deep Magic (Ex) You receive a +2 racial bonus on dispel checks.

Eschew Materials Cast spells without materials, if component cost is 1 gp or less.

Fated +1 +1 (Su) You gain +1 on saves you are unaware of or when surprised.

Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.

Touch of Destiny +2 (9/day) (Sp) As a standard action, touch grants +2 insight bonus to most rolls for 1 rd.