Giant Shuriken Fish

Giant Shuriken Fish                                                             CR 11

XP 12800

N Large Vermin (Aquatic)

Init -1; Senses Darkvision 60ft, Tremorsense 30ft; Perception +0

DEFENSE
AC 25, touch 8, flat-footed 25 (-1 size, -1 Dex, +17 natural)

hp 189 (14d8+126); Fast Healing 15

Fort +18, Ref +3, Will +4

Defensive Abilities Half Damage from Piercing

Immunities Stun, Bleed Resist Acid 10, Cold 10, Electricity 10

OFFENSE
Speed 15 ft.

Ranged +1 4 spines (ranged) +9 (1d4+5)

Space 10 ft.; Reach 10 ft.

Spell-Like Abilities (CL 14; concentration +14)

The save DC against a Giant Shuriken Fish's spells is 10+ spell level. A Giant Shuriken Fish's spells use Wisdom as the primary casting attribute.

At Will: Giant Vermin, Antiplant Shell

3/day: Acid Fog, Ironwood

1/day: Regenerate, Stoneskin

STATISTICS
Str 19, Dex 8, Con 28, Int 0, Wis 10, Cha 1

Base Atk +10; CMB +15; CMD 24 (28 vs. trip)

Feats Point Blank Shot

SQ Vermin Traits, Amorphous Anatomy, Camouflage

SPECIAL ABILITIES
+1 spine

A Giant Shuriken Fish's spine functions as a +1 weapon, the bonuses are included in its stats above.

Vermin Traits

This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.

-Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). Mindless creatures have no feats or skills. A vermin-like creature with an Intelligence score is usually either an animal or a magical beast, depending on its other abilities.

-Darkvision 60 feet.

-Vermin breathe, eat, and sleep.

Amorphous Anatomy (Ex)

A Giant Shuriken Fish's vital organs shift and change shape and position constantly. This grants it a 50% chance to ignore additional damage caused by critical hits and sneak attacks, and grants it immunity to polymorph effects (unless the Giant Shuriken Fish is a willing target). A Giant Shuriken Fish automatically recovers from physical blindness or deafness after 1 round by growing new sensory organs to replace those that were compromised.

Camouflage (Ex)

A Giant Shuriken Fish can use the Stealth skill to hide in any of its native terrains, even if the terrain doesn't grant cover or concealment.

ECOLOGY
Environment: Any Coast, Any Shoal

Organization: Solitary

Treasure: None

These crustaceans resemble a four-legged star-fish with grizzly spines protruding from its bright orange shell.