Kitsune Rogue

Kitsune Rogue CR 1/2

XP 200

Kitsune rogue (unchained) 1 (Pathfinder RPG Bestiary 4 175, Pathfinder Unchained 20)

CG Medium humanoid (kitsune, shapechanger)

Init +5; Senses low-light vision; Perception -1

Defense

AC 15, touch 15, flat-footed 10 (+5 Dex)

hp 13 (1d8+5)

Fort +1, Ref +7, Will -1

Offense

Speed 30 ft.

Melee agile ghost touch sickle +5 (1d6+5) or


 * bite +0 (1d4-1)

Special Attacks sneak attack (unchained) +1d6

Spell-Like Abilities (CL 1st; concentration +3)


 * 3/day—dancing lights

Statistics

Str 8, Dex 20, Con 12, Int 14, Wis 9, Cha 14

Base Atk +0; CMB -1; CMD 14

Feats Toughness, Weapon Finesse

Skills Acrobatics +11, Appraise +6, Bluff +6, Disable Device +8, Disguise +6, Escape Artist +9, Intimidate +6, Sense Motive +3, Stealth +9, Use Magic Device +6; Racial Modifiers +2 Acrobatics

Languages Aklo, Common, Sylvan, Tengu

SQ change shape, kitsune magic, trapfinding +1

Other Gear agile ghost touch sickle

Special Abilities

Change Shape (Su) Assume a single human form.

Kitsune Magic Kitsune add 1 to the DCs of any saving throws to resist enchantment spells that they cast.

Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.

Sneak Attack (Unchained) +1d6 Attacks deal extra dam. if flanking foe or if foe is flat-footed.

Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.